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In Pixar’s Universal Scene Description (USD), a Stage represents a scene and all the data associated with it, including prims, assets, and layers that logically contribute to the composition of that scene. Many 3D applications use different terminology to refer to a container for objects that compose a scene, such as “world” or “scene”. In NVIDIA Omniverse applications, Stage is a concept borrowed from USD.

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2026/02/22 02:37
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